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LEGO Star Wars: The Complete Saga Review

Kevin Parrish

January 7, 2008 16:49

Co-op and Conclusions

It's also a whole new world when a friend joins the fun. LSW allows for a second player to connect in-game at any time by pressing the "+" on the remote and assuming the accompanying character; they also leave the game by pressing the same button. And with the addition of a multiplayer battle area, the two-player package rounds out a great compilation featuring both Traveller's Tales LEGO Star Wars titles. As mentioned earlier, this disk should appeal to seasoned gamers and newcomers alike, offering the complete saga in one package along with additional modes, levels and characters.

Watching all of someone's skin burn off is easier to do when they're LEGOs.

Watching all of someone's skin burn off is easier to do when they're LEGOs.

Although this compilation is not without its share of problems (namely camera angles, annoying platform designs and average graphics), it's still full of character and fun. And those two traits outshine any flaws lying underneath. Fortunately, for this game, it has a high re-playability simply because of the extra modes that players unlock. Free Play Mode offers a huge amount of variability depending on how many additional characters you purchase in the Cantina. With the ability to add a friend at any time when using the "drop in - drop out feature" and the inclusion of the multiplayer area, there's a good chance this game will keep LEGO fans busy for a long time. Granted the saga features LEGO toys and seems geared towards younger players, this game is in fact a hard-core platform title with difficult puzzles thrown into the mix. So don't let the cuteness deceive you when considering LSW.

Where I Am Coming From: I consider myself as an open-minded gamer, willing to give any genre a chance. I wasn't sure I would enjoy this game once it fell into my hands, and at the moment, I'm still not truly convinced if I hate it or love it. LSW is one of those titles where you just want to throw the controller through the screen, but at the same time, you can't seem to pull yourself away. I'll probably keep playing this game until everything is unlocked, and curse at the screen every step of the way.

What I Compared It To: This is a hard choice simply because I never thought to compare the game(s) to anything else. But honestly, it falls into the category of every other third-person platform game: full of tricks, traps and screwed-up camera angles. Actually, there is one comparison: Super Mario Galaxy. While unfortunate for every other developer and publisher, the new Mario title is the ultimate benchmark with its awesome beauty and performance.

What I Liked: The Wii controls added more entertainment value. I also loved the humor in LSW; the game has a quirky charm that you'll least likely forget even after you slip a Star Wars movie into the DVD player. Although the game can be highly annoying, it's also highly addictive as well, especially when you're out to purchase every character, special ability, vehicle and hint. I liked the fact that LSW contained an abundant amount of unlockables, from revamped levels to secret characters.

What I Didn't Like: At times the camera angles made this game extremely difficult to play. Additionally, many chapter scenarios became utterly ridiculous by way of gameplay design; it was to the point where fun was eradicated, and the game didn't rely on player skill, but rather on perfect timing. Outside the platform horrors, I expected better in the graphics department. The game looked minimally improved, but nothing that screamed "next generation."

Value Meter: This game could pose as an excellent rental or a well-deserved purchase for the die-hard platform gamer.

Final Score: 7 out of 10

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